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October 27, 2026

29 releases
Fit Hole - HTML5 Game

Fit Hole – HTML5 Game

Fit Hole Overview & Browser-Native Puzzle Engine Fit Hole is a CreateJS-based HTML5 arcade puzzle built for web studios, portal operators, and agencies that need a lightweight, reskin-ready casual game running directly inside the browser. The codebase addresses a concrete delivery bottleneck: sustaining a reflex-driven shape-matching loop — steering a colored cube into the matching […]

vOctober 27, 2026 HTML
Super Blocks - HTML5 Game

Super Blocks – HTML5 Game

Super Blocks Overview & Canvas Rendering Architecture Super Blocks is an HTML5 falling-block puzzle engine built with CreateJS, engineered for web studios and portal operators to deploy a Tetris-style row-clearing game across desktop and mobile browsers. The codebase solves the core bottleneck of maintaining a stable, resolution-independent Canvas render loop while supporting legacy engines back […]

vOctober 27, 2026 HTML
Tiny Wheel - HTML5 Game

Tiny Wheel – HTML5 Game

Tiny Wheel Overview & Canvas-Rendered Steering Arcade Architecture Tiny Wheel is an HTML5 arcade driving game built on the CreateJS library, engineered for web studios and game-portal operators who need a self-hosted, score-driven casual title that runs across desktop and mobile browsers. The package implements a rotation-based steering mechanic: players spin an on-screen wheel to […]

vOctober 27, 2026 HTML
Snake Game - HTML5 Game

Snake Game – HTML5 Game

Snake Game Overview & Canvas Arcade Architecture Snake Game is an HTML5 arcade title built on CreateJS, engineered for developers and agencies deploying browser-native entertainment across desktop and mobile channels. The package resolves viewport fragmentation by shipping two render targets—1280×768 landscape and 768×1024 portrait—that scale proportionally, with devicePixelRatio-aware logic added in version 1.5 keeping sprites […]

vOctober 27, 2026 HTML
Pocket Dino (AI Chat) - HTML5 Game

Pocket Dino (AI Chat) – HTML5 Game

Pocket Dino Overview & Virtual Pet Game Engine Architecture Pocket Dino is a CreateJS-powered HTML5 virtual pet game, engineered for web developers and game studios to deploy a browser-based dinosaur care simulator with conversational AI interaction. The package addresses the session-persistence bottleneck common to casual web games by storing daily care progress in browser cookies, […]

vOctober 27, 2026 HTML
24 HTML5 Games Bundle

24 HTML5 Games Bundle

24 HTML5 Games Bundle Overview & Multi-Genre Browser Gaming Engine 24 HTML5 Games Bundle is a JavaScript and HTML5 source-code package, engineered for web developers and gaming-portal operators to deploy twenty-four self-contained browser titles without plugins or backend services. The collection resolves the fragmentation bottleneck of sourcing individual game licenses by consolidating puzzle, match-3, shooting, […]

vOctober 27, 2026 HTML
Fiesta of Fortune - HTML5 Game

Fiesta of Fortune – HTML5 Game

Fiesta of Fortune Overview & Browser-Native Slot Engine Fiesta of Fortune is a Construct 3–built HTML5 slot machine game, engineered for game studios and web publishers who need a casino-style title that runs directly inside the browser. The package resolves the recurring cross-platform distribution bottleneck by compiling the reel engine, Wild and Scatter logic, and […]

vOctober 27, 2026 HTML
Chicken Dash Game - Platformer Game (HTML5 + Android + iOS + Windows) | Construct 3

Chicken Dash Game – Platformer Game (HTML5 + Android + iOS + Windows) | Construct 3

Chicken Dash Overview & Cross-Platform Game Architecture Chicken Dash is a Construct 3 platformer game template, engineered for indie developers and casual game studios to run, jump, and dash a chicken character across obstacle-filled levels on four distribution targets. The package resolves the classic cross-compilation bottleneck by supplying a single .c3p project file alongside pre-built […]

vOctober 27, 2026 HTML
Cricket Craze

Cricket Craze

Cricket Craze Overview & Casual Arcade Foundation Cricket Craze is a Construct 3 HTML5 arcade sports game built for casual-game developers and portal operators who need a launch-ready cricket title without authoring gameplay logic from scratch. The project removes the central engineering bottleneck of timing-based input handling — validating a single tap against a moving […]

vOctober 27, 2026 HTML
Counting Game for Kids

Counting Game for Kids

Counting Game for Kids Overview & Educational Runtime Role Counting Game for Kids is an HTML5 educational game build, engineered for e-learning publishers, children’s portal operators, and app developers to deliver structured number-recognition training to early learners. The package targets a specific instructional bottleneck: teaching counting from one to nine while simultaneously reinforcing the written […]

vOctober 27, 2026 HTML
Noob parkour platformer

Noob parkour platformer

Noob Parkour Platformer Overview & Runtime Architecture Noob Parkour Platformer is a Construct 3 HTML5 arcade source code built for game developers and agencies that need a deployable browser game with mobile reach. The package removes the overhead of authoring a level-based runner from scratch by shipping a complete 70-level campaign distributed across five themed […]

vOctober 27, 2026 HTML
Animal Shape - Game for Kids - Desktop/Mobile - Construct 3

Animal Shape – Game for Kids – Desktop/Mobile – Construct 3

Animal Shape Overview & Cross-Platform Educational Game Architecture Animal Shape is an HTML5 educational game built on the Construct 3 engine, engineered for studios, publishers, and educators deploying motor-coordination training experiences for children across desktop and mobile browsers. The package addresses a recurring delivery bottleneck in the children’s edutainment segment: producing a single build that […]

vOctober 27, 2026 HTML
Ninja Fruit Slice [ Construct 3 , HTML5 ]

Ninja Fruit Slice [ Construct 3 , HTML5 ]

Ninja Fruit Slice Overview & Endless Arcade Slicing Engine Ninja Fruit Slice is a Construct 3 HTML5 arcade game source package, engineered for casual game developers and web studios to deploy an endless fruit-cutting experience across desktop and mobile browsers. The core engineering challenge it resolves is input-driven arcade responsiveness: the gameplay loop demands low-latency […]

vOctober 27, 2026 HTML
Cannon Blast Adventure - Construct 3 Game (HTML5, AdMob, C3P)

Cannon Blast Adventure – Construct 3 Game (HTML5, AdMob, C3P)

Cannon Blast Adventure Overview & Arcade Shooter Source Package Cannon Blast Adventure is a Construct 3 HTML5 arcade shooter source package, engineered for indie developers and publishers to deploy a target-blasting cannon game across web and Android platforms. The project addresses a concrete production bottleneck: most casual shooter prototypes stall at the asset-and-mechanics stage, whereas […]

vOctober 27, 2026 HTML
Space Shoot

Space Shoot

Space Shoot Overview & Browser-First Arcade Shooter Architecture Space Shoot is a Construct 3 HTML5 arcade shooter engineered for web publishers and mobile studios to deploy a fast-paced alien-hunting experience across desktop and mobile browsers. The package resolves the bottleneck of cross-browser delivery by compiling its event logic into a JavaScript runtime that executes from […]

vOctober 27, 2026 HTML
Doge Love: Draw to Connect - Html5 (Cosntruct3, C3p)

Doge Love: Draw to Connect – Html5 (Cosntruct3, C3p)

Doge Love Draw to Connect Overview & Turnkey HTML5 Puzzle Deployment Doge Love Draw to Connect is an HTML5 Construct 3 puzzle game engineered for web developers, arcade portal operators, and content publishers to deploy a line-drawing logic challenge directly inside any browser environment. The package addresses a common integration bottleneck: most mini-games require server-side […]

vOctober 27, 2026 HTML
Find The Missing Part [ Construct 3 , HTML5 ]

Find The Missing Part [ Construct 3 , HTML5 ]

Find The Missing Part Overview & Visual Puzzle Engine Architecture Find The Missing Part is a Construct 3 HTML5 puzzle game, engineered for web studios and game publishers to deploy a timed visual-perception challenge directly into browser or WebView environments. The package removes the bottleneck of building an observation-based puzzle loop from scratch by shipping […]

vOctober 27, 2026 HTML
ABC kid game

ABC kid game

ABC Kid Game Overview & Cross-Platform HTML5 Puzzle Runtime ABC Kid Game is a Construct 3 HTML5 educational puzzle built for studios and publishers who need a drag-and-drop, first-letter matching game that runs on PC, mobile, Android, and iOS browser environments from a single build. The package targets the recurring production bottleneck of maintaining one […]

vOctober 27, 2026 HTML
Santa VS Thief - Construct 3 Game (HTML5, AdMob, C3P)

Santa VS Thief – Construct 3 Game (HTML5, AdMob, C3P)

Santa VS Thief Overview & Festive Arcade Defense Architecture Santa VS Thief is a Construct 3 arcade defense game engineered for indie developers and agencies to deploy a festive holiday title across web and Android channels. The project targets the recurring Q4 delivery bottleneck—producing a Christmas-themed, monetizable game inside a short seasonal window—by shipping a […]

vOctober 27, 2026 HTML
Dirt Drift - Construct 3 Game (HTML5, AdMob, C3P)

Dirt Drift – Construct 3 Game (HTML5, AdMob, C3P)

Dirt Drift Overview & HTML5 Arcade Racing Architecture Dirt Drift is a Construct 3 HTML5 arcade racing game source package, engineered for mobile game studios and web publishers to deploy an off-road, traffic-dodging racing title across browsers and Android devices. The package addresses a recurring production bottleneck: converting a fast-paced, high-score-driven driving concept into a […]

vOctober 27, 2026 HTML
Word Puzzle For Kids - HTML5 (Phaser 3, Typescript)

Word Puzzle For Kids – HTML5 (Phaser 3, Typescript)

Word Puzzle For Kids Overview & Canvas-Based Word Search Engine Word Puzzle For Kids is an HTML5 word search game built on Phaser 3.80.1 with a TypeScript source layer, engineered for game studios and indie developers to deploy vocabulary-building puzzle content across web and mobile channels. The package addresses the recurring production bottleneck of word-game […]

vOctober 27, 2026 HTML
Flip The Bottle | Balancing Arcade Game (Construct)

Flip The Bottle | Balancing Arcade Game (Construct)

Flip The Bottle Overview & Runtime Architecture Flip The Bottle is a Construct 3 HTML5 balancing arcade game, engineered for web publishers and mobile developers to deploy a timing-based physics challenge across browsers and native Webview containers. The package removes the core bottleneck of prototyping a charge-and-release jump mechanic from scratch by shipping an editable […]

vOctober 27, 2026 HTML
Stack Wood Planks | Construct3

Stack Wood Planks | Construct3

Stack Wood Planks Overview & Vertical-Stacking Skill Engine Stack Wood Planks is a Construct 3 HTML5 arcade skill game, engineered for web publishers, game portals, and mobile studios to run a timing-based plank-stacking loop across desktop and handheld deployments. The package targets the core challenge of sustaining accurate drop timing within a high-resolution 1920×1080 render […]

vOctober 27, 2026 HTML
Find The Fish - HTML5 Construct 2 Game (.Capx)

Find The Fish – HTML5 Construct 2 Game (.Capx)

Find The Fish Overview & Casual Sea Discovery Game Architecture Find The Fish is an HTML5 casual discovery game built on the Construct 2 engine, engineered for indie developers and content studios to deploy a score-driven underwater search experience across browsers and mobile hardware. The package removes the cost of hand-writing a canvas rendering loop, […]

vOctober 27, 2026 HTML
Shapes Wheel | Educational Game | Html5 Game | Construct 2/3

Shapes Wheel | Educational Game | Html5 Game | Construct 2/3

Shapes Wheel Overview & Educational Game Engine Architecture Shapes Wheel is an HTML5 educational quiz game built on the Construct 2 and Construct 3 engines, engineered for preschool educators, e-learning publishers, and web studios that need a deployable shape-recognition learning module. The package addresses a concrete delivery bottleneck: most preschool learning content requires either a […]

vOctober 27, 2026 HTML
Rabbit’s Saga - HTML5 Game

Rabbit\’s Saga – HTML5 Game

Rabbit’s Saga Overview & Static Browser Game Architecture Rabbit’s Saga is a Construct 3 HTML5 platformer source package, engineered for game studios and indie developers to deploy a carrot-collecting, level-based browser game across desktop and mobile runtimes. The package removes the cost of building a 2D level-progression engine from scratch by supplying a 20-stage architecture, […]

vOctober 27, 2026 HTML
Tap Away + Level Editor - HTML5 Game (Construct 3)

Tap Away + Level Editor – HTML5 Game (Construct 3)

Tap Away Overview & 3D Puzzle Engine Architecture Tap Away is a Construct 3 HTML5 3D puzzle game engineered for mobile studios and web publishers to deploy a tap-direction cube-disassembly experience across desktop and mobile browsers. The project tackles the core challenge of translating a three-dimensional cube grid—where every block carries a fixed movement vector—into […]

vOctober 27, 2026 HTML
Catching Eggs - Cross Platform Casual Game

Catching Eggs – Cross Platform Casual Game

Catching Eggs Overview & Cross Platform Game Architecture Catching Eggs is a cross platform HTML5 hyper casual game source package, engineered for indie developers and studios to deploy an egg-catching arcade experience across desktop browsers and mobile runtimes. The gameplay core resolves a single-loop interception challenge: a player-controlled basket moves left and right to catch […]

vOctober 27, 2026 HTML
Find Path Animal - HTML5 Game, Construct 3

Find Path Animal – HTML5 Game, Construct 3

Find Path Animal Overview & Browser-Native Puzzle Engine Find Path Animal is a Construct 3 HTML5 puzzle game engineered for web studios, casual-game publishers, and agency delivery teams to deploy a rotation-based pathfinding title on any static web host. The build removes the operational overhead of server-side processing, database provisioning, and browser plugin dependencies by […]

vOctober 27, 2026 HTML

October 26, 2026

1 releases
Find A Way Unity Complete Project

Find A Way Unity Complete Project

Product Description Embark on your game development journey with the **Find A Way Unity Complete Project**, a meticulously crafted Unity template designed to accelerate your creative process. This robust foundation is perfect for developers aiming to quickly launch an engaging mobile game. Whether you’re an experienced developer seeking to streamline production or an aspiring creator […]

vOctober 26, 2026 HTML5 Games

October 23, 2026

13 releases
Ragdoll Rise Up - HTML5 Game (Construct 3)

Ragdoll Rise Up – HTML5 Game (Construct 3)

Ragdoll Rise Up Overview & Browser Physics Arcade Architecture Ragdoll Rise Up is a Construct 3 HTML5 physics puzzle game, engineered for web publishers and game portal operators to deploy a 36-level vertical-ascent arcade experience across mobile and desktop browsers. The title addresses the core bottleneck of running a physics-driven ragdoll simulation entirely on the […]

vOctober 23, 2026 HTML
Fruit Math - Html5 (Construct3)

Fruit Math – Html5 (Construct3)

Fruit Math Overview & Timed Arithmetic Puzzle Engine Fruit Math is a Construct 3 HTML5 educational puzzle game built for web developers, publishers, and education-focused studios that need a dependency-free arithmetic title deployable across desktop and mobile browsers. The codebase addresses the common bottleneck of library-heavy casual games by shipping a pure Construct 3 project […]

vOctober 23, 2026 HTML
Boom Wheels - HTML5 Game - Construct 3

Boom Wheels – HTML5 Game – Construct 3

Boom Wheels Overview & Cross-Platform 3D Racing Architecture Boom Wheels is a 3D HTML5 kart racing game built on the Construct 3 framework (release r344.2), engineered for web publishers, game portals, and studios that need to ship a racing title across desktop and mobile browsers. The project tackles the recurring bottleneck of browser-based 3D delivery […]

vOctober 23, 2026 HTML
Kingmaker Academy - Roguelike Deckbuilder - Construct 3 - Mobile/Desktop/HTML5 Game

Kingmaker Academy – Roguelike Deckbuilder – Construct 3 – Mobile/Desktop/HTML5 Game

Kingmaker Academy Overview & Duel-Driven Roguelike Card Engine Kingmaker Academy is a Construct 3 roguelike deckbuilder engineered for game studios and indie publishers to ship a turn-based card battler across HTML5 browsers, desktop builds, and mobile devices. The package resolves the production bottleneck of building replayable, run-based card systems from scratch by supplying a complete […]

vOctober 23, 2026 HTML
Drop Monster ( Construct 3)

Drop Monster ( Construct 3)

Drop Monster Overview & Portrait-First HTML5 Game Source Package Drop Monster is a Construct 3 endless-game source project, engineered for HTML5 game studios and indie publishers to deploy a color-driven monster-dropping experience across mobile, tablet, and desktop browsers. The package removes the recurring bottleneck of closed, compiled game builds by shipping the full Construct 3 […]

vOctober 23, 2026 HTML
ABYSSAL STORM - HTML5 & CONSTRUCT 3 FILE

ABYSSAL STORM – HTML5 & CONSTRUCT 3 FILE

Abyssal Storm Overview & Arcade Space Runner Architecture Abyssal Storm is an HTML5 arcade space game built on the Construct 3 engine, engineered for web studios, game portals, and publishers who need a browser-native survival runner that deploys across desktop and mobile browsers. The package addresses a specific delivery challenge: packaging physics-driven flight through asteroid […]

vOctober 23, 2026 HTML5 Games
City Ride | Improve your memory(construct3)

City Ride | Improve your memory(construct3)

City Ride Overview & Memory Training Game Architecture City Ride is a Construct 3 HTML5 memory training game, engineered for game studios and web publishers to deploy a brain-training arcade experience across browsers, tablets, and phones. The architecture addresses a specific engagement gap: passive casual titles rarely exercise working memory, so this module wraps a […]

vOctober 23, 2026 HTML5 Games
Crazy Bowling | Underwater Sport Game (Construct)

Crazy Bowling | Underwater Sport Game (Construct)

Crazy Bowling Overview & Arcade Deployment Architecture Crazy Bowling is a Construct 3 HTML5 arcade title, engineered for game studios and web publishers to deploy a physics-driven underwater bowling experience across browsers and mobile devices. The codebase resolves the recurring bottleneck of multi-input targeting by unifying touch swipe, mouse, and keyboard event handling inside a […]

vOctober 23, 2026 HTML5 Games
3 Platform Games - Contruct 3 - HTML5

3 Platform Games – Contruct 3 – HTML5

3 Platform Games Overview & Multi-Title HTML5 Deployment Architecture 3 Platform Games is a Construct 3 HTML5 bundle engineered for web developers and game-portal operators to publish three complete side-scrolling platformers on any static web host. The package removes the export, testing, and input-mapping workload that usually blocks browser-game delivery by providing ready-to-upload HTML5 folders […]

vOctober 23, 2026 HTML5 Games
Casino Roulette Html5

Casino Roulette Html5

Casino Roulette Overview & Interactive Casino Engine Architecture Casino Roulette HTML5 is a Construct 3 casino game build, engineered for web studios and mobile publishers to deploy a playable roulette experience across desktop browsers, mobile web, and native app channels. The package removes the cost of authoring a spinning-wheel engine from scratch by supplying a […]

vOctober 23, 2026 HTML5 Games
crazy baskets

crazy baskets

Crazy Baskets Overview & Physics-Based HTML5 Arcade Architecture Crazy Baskets is a physics-driven HTML5 basketball arcade game built on the Construct 2 engine, engineered for web studios and casual-game publishers to deploy a fully playable, browser-native sports title across desktop environments. The core engineering challenge it resolves is the delivery of a 32-level progression system […]

vOctober 23, 2026 HTML5 Games
Rescue Me - Math Bingo Arcade Game (Construct)

Rescue Me – Math Bingo Arcade Game (Construct)

Rescue Me Math Bingo Arcade Game Overview & Educational Game Engine Architecture Rescue Me Math Bingo Arcade Game is a Construct 3 HTML5 educational game source package, built for studios, publishers, and e-learning teams who need to ship an arithmetic-practice title across web and mobile browsers. The project targets a persistent problem in children’s learning […]

vOctober 23, 2026 HTML5 Games
Premium Game - Word Search Pro Game - HTML5,Construct3

Premium Game – Word Search Pro Game – HTML5,Construct3

Word Search Pro Overview & Grid-Based Puzzle Runtime Architecture Word Search Pro is a Construct 3 HTML5 word puzzle package, engineered for game studios and web publishers to deploy a grid-based vocabulary game across browser and mobile Webview environments. The build resolves the core bottleneck of casual-puzzle delivery: generating randomized letter grids with words hidden […]

vOctober 23, 2026 HTML5 Games

October 22, 2026

11 releases
Move The Pin - HTML5 Game (Construct3)

Move The Pin – HTML5 Game (Construct3)

Move The Pin Overview & Pull-Pin Physics Puzzle Architecture Move The Pin is an HTML5 physics puzzle game built on the Construct 3 engine, engineered for web studios and casual-game publishers who need a browser-deployable pull-pin title for desktop and mobile audiences. The core problem it removes is the cost of authoring a gravity-driven ball […]

vOctober 22, 2026 HTML5 Games
Candy Clash Mania

Candy Clash Mania

Candy Clash Mania Overview & Match-3 Engine Architecture Candy Clash Mania is a Construct 3 HTML5 match-3 game engine, engineered for indie studios and agencies to deploy a complete puzzle title across web and native mobile channels. The package removes the engineering burden of building tile-swap logic, match-cascade resolution, unified input handling, and audio playback […]

vOctober 22, 2026 HTML5 Games
Tri Peaks Poker HTML5 Game - Construct 3 (.c3p)

Tri Peaks Poker HTML5 Game – Construct 3 (.c3p)

Tri Peaks Poker Overview & Editable Construct 3 Game Architecture Tri Peaks Poker is a Construct 3 solitaire-card HTML5 game engineered for studios and publishers who need a fully editable, browser-based deck-clearing title that runs across mobile and desktop environments. The project targets a specific production bottleneck: closed, non-modifiable game builds that force teams to […]

vOctober 22, 2026 HTML5 Games
Escape Kid - HTML5 Game (Construct 3)

Escape Kid – HTML5 Game (Construct 3)

Escape Kid Overview & Hybrid Platform-Puzzle Architecture Escape Kid is a Construct 3 HTML5 platform-puzzle game engineered for web studios and indie publishers who need a source-included, fully editable browser title. The project resolves a common bottleneck in game-template acquisition — dependency-heavy codebases that break during re-export — by running exclusively on native Construct 3 […]

vOctober 22, 2026 HTML5 Games
King Solitaire HTML5 Construct 3 Game

King Solitaire HTML5 Construct 3 Game

King Solitaire Overview & Browser-Native Card Game Architecture King Solitaire is an HTML5 Construct 3 card game engineered for web developers, game portals, and agencies that need a deployable solitaire runtime without server-side dependencies. The package resolves the bottleneck of reproducing classic drag-and-drop card mechanics in the browser by compiling native Construct 3 events into […]

vOctober 22, 2026 HTML5 Games
MICRO GAMES BUNDLE | HTML 5 | CONSTRUCT 3

MICRO GAMES BUNDLE | HTML 5 | CONSTRUCT 3

Micro Games Bundle Overview & Multi-Title HTML5 Delivery Micro Games Bundle is a Construct 3 HTML5 game collection, engineered for web publishers and casual-game studios to deploy 31 minimalist arcade titles through a single packaged acquisition. Each title compiles from Construct 3 event sheets into self-contained HTML output, removing the per-game authoring overhead that normally […]

vOctober 22, 2026 HTML5 Games
Find Pair - HTML5 Casual Game (Phaser 3)

Find Pair – HTML5 Casual Game (Phaser 3)

Find Pair Overview & Canvas-Based Matching Engine Find Pair is a Phaser 3 HTML5 casual game source package, engineered for web developers and arcade publishers to deploy a tap-to-match puzzle runtime that executes entirely in the browser. The module removes the bottleneck of building a lightweight matching game from scratch by supplying a prebuilt 720×1280px […]

vOctober 22, 2026 HTML5 Games
Slices. Mobile, Html5 Game .c3p (Construct 3)

Slices. Mobile, Html5 Game .c3p (Construct 3)

Slices Overview & Ring-Rotation Puzzle Engine Slices is a Construct 3 HTML5 puzzle game template, engineered for game portal operators and mobile developers to deploy a tap-to-rotate ring-completion title across websites, gaming portals, and WebView-based mobile applications. The package removes the engineering cost of building a one-touch puzzle mechanic from a blank event sheet by […]

vOctober 22, 2026 HTML5 Games
Quiz Game - HTML5 Casual Game

Quiz Game – HTML5 Casual Game

Quiz Game Overview & Data-Driven Trivia Architecture Quiz Game is an HTML5 casual game built in Construct 3, engineered for web agencies and interactive marketers who need a branded trivia experience without touching compiled code. The core bottleneck it resolves is content injection: question banks and category structures are defined in plain .txt files following […]

vOctober 22, 2026 HTML5 Games
Which Cupcake - HTML5 Game - Contruct 3

Which Cupcake – HTML5 Game – Contruct 3

Which Cupcake Overview & Recall-Based Arcade Architecture Which Cupcake is a Construct 3 HTML5 memory game source package, engineered for casual-game developers and web studios to deploy a level-based recall challenge across desktop browsers and mobile devices. The core gameplay loop asks the player to memorize a customer’s cupcake order inside a shrinking time window […]

vOctober 22, 2026 HTML5 Games
Cat Rescue Bubble Shooter HTML5 Construct 3 Game

Cat Rescue Bubble Shooter HTML5 Construct 3 Game

Cat Rescue Bubble Shooter Overview & Browser-Native Arcade Architecture Cat Rescue Bubble Shooter is a Construct 3 HTML5 arcade puzzle built for web studios, portal operators, and indie publishers who need a match-3 shooter that deploys to production websites without backend engineering. The package eliminates the common bottleneck of locked, export-only game files by shipping […]

vOctober 22, 2026 HTML5 Games

October 18, 2026

5 releases
Laser Overload- ( C3P + HTML5)

Laser Overload- ( C3P + HTML5)

Laser Overload Overview & Mirror-Grid Puzzle Engine Laser Overload is a Construct 3 HTML5 puzzle game, engineered for arcade site operators, educational platform publishers, and WordPress bloggers to deploy a logic-driven laser-reflection experience across desktop and mobile browsers. The core engineering challenge it resolves is the difficulty of sourcing a fully editable puzzle runtime that […]

vOctober 18, 2026 HTML5 Games
Lab Escape - HTML5 Game (Construct3)

Lab Escape – HTML5 Game (Construct3)

Lab Escape Overview & Client-Side Endless Runner Architecture Lab Escape is a Construct 3 HTML5 endless runner, engineered for game studios and web publishers to deploy a jump-based obstacle survival loop across desktop and mobile browsers. The project removes the cost of hand-authoring a custom Canvas rendering engine by supplying both a fully editable Construct […]

vOctober 18, 2026 HTML5 Games
Pirates-2: Domination - with Leaderboard

Pirates-2: Domination – with Leaderboard

Pirates 2 Domination Overview & Top-Down Naval Combat Engine Pirates 2 Domination is a Construct 2/3 HTML5 top-down shooter (TDS), engineered for game studios and web publishers to deploy a pirate-versus-Royal-Navy combat title across browser and mobile runtimes without writing engine code. The core engineering problem it resolves is the cost of authoring a cross-platform […]

vOctober 18, 2026 HTML5 Games
Escape Box - HTML5 Game (Construct 3)

Escape Box – HTML5 Game (Construct 3)

Escape Box Overview & Multi-Platform HTML5 Platformer Architecture Escape Box is a Construct 3 HTML5 platformer source project, engineered for web publishers and mobile developers to deploy a box-assisted escape game across desktop browsers and wrapped mobile runtimes. The core gameplay loop resolves level-traversal puzzles by requiring players to push in-game boxes, retrieve keys, and […]

vOctober 18, 2026 HTML5 Games
Friday Night Battle. Html5. Mobile (adMob). Construct 3

Friday Night Battle. Html5. Mobile (adMob). Construct 3

Friday Night Battle Overview & Mobile Rhythm Game Architecture Friday Night Battle is a Construct 3 HTML5 rhythm game engineered for casual game studios and web publishers to deploy a beat-synced, tap-timed battle experience across desktop browsers and mobile WebView containers. The product addresses a specific production bottleneck: shipping a monetized, landscape-optimized music reaction title […]

vOctober 18, 2026 HTML5 Games

October 17, 2026

1 releases
TreasureHunt - HTML5 Game, Construct 3

TreasureHunt – HTML5 Game, Construct 3

TreasureHunt HTML5 Game Overview & Deployment-Ready Puzzle Runtime TreasureHunt HTML5 Game is a Construct 3 merge puzzle build, engineered for web publishers and casual game studios to deploy a gem-block drop-and-merge experience directly onto any standard web hosting environment. The core engineering problem it resolves is the need for a self-contained browser game package that […]

vOctober 17, 2026 HTML